For instance c4d_menu instead of c4d.menu. – Renamed plugin specific meta data: The prefix of plugin specific meta data entries have been changed from c4d. See the list of available meta data entries in the documentation. label, widget, units, slidermin/max, etc.) are now supported by the plugin. – Meta data in OSL shaders: Meta data of shaders and parameters defined in the OSL code (e.g. Material previews are ignoring the selected Thumbnail color space and always displayed in sRGB. Picture Viewer does not display the proper view transform when not baked in. View transform has to be baked into the output when saving to an 8-bit image format (e.g. Known limitations when using the native OCIO color management: – Native OCIO color management support in Cinema 4D 2023: A new option is added to the render settings to use the native color management settings from the Project Settings. – Cinema 4D 2023 support: Builds for Cinema 4D 2023.0.0 are now available. shift + drag and Shift + Alt + drag does not work. – Ctrl + drag a shader in the node editor in S24 creates two copies instead of one. A Cinema 4D Object Operator node is created instead of an Arnold Vertex Map shader. Drag & drop a Vertex Map to create a Vertex Map shader. A Cinema 4D Object Operator node is created instead of an Arnold object node. Drag & drop an object to create an object reference. A Cinema 4D Object Operator node is created instead of an Arnold Material reference node. Drag & drop an Arnold Material to create a reference. – Drag & drop nodes to the node editor does not work as expected: Support for Cinema 4D R21 and R23 is dropped.Ĭinema 4D S24, R25 and S26 related issues in the legacy Arnold Shader Network Editor: Title: SolidAngle Arnold for CINEMA 4D v4.4.0 Win 圆4Ĭ4DtoA 4.4.0 uses Arnold 7.1.3.1 and is a feature release bringing support for OCIO color management in Cinema 4D 2023, improvements to OSL meta data support and a number of bug fixes. SolidAngle Arnold for CINEMA 4D v4.4.0 Win 圆4
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